Match Game: Spinning for Knitting

Jillian Moreno

Saturday PM

So much about knitting a project out of handspun yarn is getting a good match, the right fiber, prep, draft and ply. Maybe you’ve never knit anything from your handspun, have had some spectacular disasters, or are just looking for tips to make the process smoother, if so, this class is for you.

Too many spinners stress out about the list of measurements and the details, and the sampling that you should do. We’re going to throw should out the window. Spinning for knitting doesn’t have to be stressful at all. In this class we’ll make it into a game, Match Game!

In this class we’ll learn to decode and match commercial yarn. We’ll discuss why and how it’s easy to improve on a commercial yarn used in any pattern. With our spinning superpowers we’ll learn a variety of ways to match the yarn we want for our project.
We’ll learn the tricks to sampling quickly and exactly what and why you need to measure to get a consistent, predictable yarn for a project.

Bring a pattern you are interested in knitting, if you’d like to decode it in class.

Skill Level: Students should be able to spin a continuous yarn, and feel comfortable making a 2-ply yarn.

Material fee: $20

Moreno Match Game

Student Supplies: A wheel in good working order, at least three bobbins, a lazy kate, a niddy noddy, tags to mark samples and pen and paper to take notes. Bring a pattern you are interested in knitting, if you’d like to decode it in class.

Homework: None